Elspeth is back… Just in Garruk’s body
A few years back, months before we knew the word “Abzan” (and fell in love with Siege Rhino) Patrick won Pro Tour Journey Into Nyx with Elspeth, Sun’s Champion.
Like Garruk, Cursed Huntsman, Elspeth had three abilities: One made token creatures to attack or defend; the “minus” could destroy a creature or some creatures with value; and her third ability gave a buff to all her friends.
Both Planeswalkers cost six mana.
Heck of an act to follow… But with these abilities? Garruk looks to be up to the task.
: Create two 2/2 black and green Wolf creature tokens with “When this creature dies, put a loyalty counter on each Garruk you control.”
This sure is an interesting  ability!
Unlike most Planeswalkers Garruk, Cursed Huntsman can’t add loyalty naturally. Outside of a proliferate synergy or Ajani piggyback, Garruk will rely on his Wolf sidekicks to gain loyalty.
What should the opponent do when Garruk makes two Wolves? Attacking into them will put Garruk in position for the [-6] immediately! They’re tough to block, if you’re going to respect that eventuality, as well.
Not for nothing: If other Garruk Planeswalkers are legal in the format, Garruk, Cursed Huntsman will be able to make them that much better.
[-3]: Destroy target creature. Draw a card.
This second ability is just awesome.
Garruk, Cursed Huntsman can come down; whack the opponent’s best creature, and leave a two loyalty Planeswalker. This is essentially a three-for-one!
[-6]: You get an emblem with “Creatures you control get +3/+3 and have trample.”
This emblem is basically a persistent Overrun. Imagine Garruk lives. All your future Wolves will be 5/5 trample creatures!
In the alternative, you should have access to 6+ mana. Surely you can do something interesting with that (and your hot new emblem).
Throne of Eldraine is hot and hilarious already! We go over all the new mechanics, and many other cards in this week’s podcast. Give us a listen now!