Meet Thassa, Deep-Dwelling from Theros Beyond Death:
Let’s break down Thassa’s abilities…
Indestructible is great! Especially if you turn Thassa “on” with devotion to blue of five or greater, a 6/5 indestructible for four mana deserves a second look.
“3U: Tap another target creature” though…
Probably too much mana.
If you’re in for Thassa, you’re probably in for that exile ability.
Thassa, Deep-Dwelling as a “personal Howling Mine”
One of the most obvious ways to play Thassa, Deep-Dwelling is with a lot of 187 creatures. If you play any creatures with abilities that trigger when they enter the battlefield, Thassa represents an easy way to build card advantage over time.
It does what it does without any incremental mana requirements every turn.
If you just choose and play creatures that generate card advantage, this God will help you generate lots of card advantage! What about…
Thassa’s Oracle is a perfect MichaelJ card! Highly reminiscent of his beloved Omenspeaker, Thassa’s Oracle is even more on-brand with Thassa’s devotion to blue theme. It’s a card that can help you to set up your early game and blocks effectively for its casting cost. And, of course… Sometimes it just wins the game!
How about this Bird?
Arcanist’s Owl is a good “engine” card. Meaning, once it’s already on the battlefield, Thassa can profitably exile it for more and more card advantage. Not for nothing, but the Owl also increases your devotion to blue by four (despite being an artifact). Interestingly, because it is an artifact, it can be a good target for other deck manipulation. For example, Emry, Lurker of the Loch is an early game creature you might want to play. Emry is another nice setup spell, and a worthy exile target itself.
Both these cards make nice friends with Meteor Golem!
It’s not going to be easy to lose once you start “Blinking” Meteor Golems every turn.
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