The Many Homes of Jaddi Offshoot

Jaddi Offshoot
Patrick Chapin and Michael J. Flores go over three new-ish and cool Standard decks, two of which feature Battle for Zendikar uncommon Jaddi Offshoot.

Jaddi Offshoot is proving to be a powerful main deck and sideboard card; it is awesome with both fetchlands and green acceleration cards a la Explosive Vegegation.

“If I had a four year old sister I think this is the mana base that she would make.”
-Patrick Chapin

Patrick was talking about the mana base of this sweet deck:

Four-color Rally the Ancestors by Pascal Maynard

4 Grim Haruspex
4 Nantuko Husk
4 Zulaport Cutthroat

4 Jace, Vryn’s Prodigy
3 Sidisi’s Faithful

4 Catacomb Sifter

4 Collected Company
4 Elvish Visionary

4 Rally the Ancestors

2 Canopy Vista
4 Evolving Wilds
4 Flooded Strand
1 Forest
1 Island
1 Plains
4 Polluted Delta
1 Prairie Stream
2 Sunken Hollow
1 Swamp
4 Windswept Heath

4 Jaddi Offshoot
4 Murderous Cut
3 Dispel
2 Arashin Cleric
1 Fleshbag Marauder
1 Merciless Executioner

There are lots of interesting things to talk about with this deck, but the most aggressive has to be the mana base! That is right friends / neighbors / listeners… There are four Evolving Wilds and one of each of the four different basic lands in this deck!

The mechanics of this deck are a little bit different from other Rally the Ancestors decks. Unlike some of the earlier Rally decks, Maynard’s build plays the mighty Jace, Vryn’s Prodigy (arguably the single strongest card in Standard) to start setting up the Rally the Ancestors graveyard action.

Ultimately the plan is to use Nantuko Husk to get mad card advantage with Grim Haruspex and potentially grind the opponent to death with Zulaport Cutthroat.

Grim Haruspex
Every time you sacrifice a creature to Nantuko Husk, Grim Haruspex allows you to draw a card. You can get some of them back later with Rally the Ancestors (or conversely, maybe you were going to lose all of them anyway due to already coming back via Rally the Ancestors).

Zulaport Cutthroat
Zulaport Cutthroat might look like it’s carrying a chainsaw, but with Nantuko Husk sacrifices, it is more like a machine gun.

Important to note in Maynard’s sideboard: Jaddi Offshoot

Of the three awesome new-ish decks, Jake Mondello’s Eldrazi ramp may be the most exciting.

Eldrazi Ramp by Jake Mondello

4 Hangarback Walker
3 Hedron Archive
4 Ugin, the Spirit Dragon
3 Ulamog, the Ceaseless Hunger

2 Dragonlord Atarka

4 Explosive Vegetation
4 Jaddi Offshoot
4 Map the Wastes
3 Nissa’s Pilgrimage
4 Sylvan Scrying

1 Blighted Woodland
14 Forest
1 Haven of the Spirit Dragon
1 Mountain
4 Sanctum of Ugin
4 Shrine of the Forsaken Gods

1 Ruin Processor
1 Ulamog, the Ceaseless Hunger
2 Nissa, Vastwood Seer
2 Whisperwood Elemental
2 Winds of Qal Sisma
3 Rending Volley
4 Seismic Rupture

Mondello’s Eldrazi Ramp might look like a sledgehammer… But it is actually a very elegant and subtly built version.

One of the things that is most important about this deck is what is missing. There are no instants! Map the Wastes might look like the oddball, but including it as a four-of… But the fact that so many decks play Dispel means that Mondello will win some games for free because even G/W tokens plays Dispel main 🙂

Another card type that is missing is enchantment. Mondello played many four mana accelerator cards like Explosive Vegetation and Hedron Archive; but From Beyond and Frontier Siege are both comparable… But they are enchantments. Because Mondello had none, he was less vulnerable to Dromoka’s Command.

That said, Map the Wastes is actually pretty good in this deck. Adding Bolster to an acceleration card isn’t too bad when you run four copies of Jaddi Offsoot main!

And speaking of Jaddi Offshoot, it has lots of text in this deck. While Mondello had no fetchlands for double triggers, he did have tons of cards that either find or put into play multiple lands with a single card.




Esper Control by Reid Duke

2 Ugin, the Spirit Dragon

2 Murderous Cut
1 Painful Truths
2 Ultimate Price

2 Anticipate
4 Clash of Wills
4 Dig Through Time
4 Jace, Vryn’s Prodigy
1 Negate
1 Scatter to the Winds

4 Ojutai’s Command
1 Silumgar’s Command
2 Utter End

1 Arashin Cleric
2 Planar Outburst

1 Bloodstained Mire
4 Flooded Strand
1 Haven of the Spirit Dragon
4 Island
2 Mage-Ring Network
1 Plains
4 Polluted Delta
3 Prairie Stream
2 Shambling Vent
3 Sunken Hollow
1 Swamp
1 Windswept Heath

2 Duress
1 Foul-Tongue Invocation
2 Dispel
1 Negate
1 Dragonlord Ojutai
2 Dragonlord Silumgar
3 Arashin Cleric
3 Surge of Righteousness

A deck strategy near and dear to Patrick’s heart (and a player near and dear to all our hearts) is Reid Duke with Esper Control. Patrick and Michael talk about the differences between Reid’s take and Patricks, and the ins and outs of Awaken and Ugin. Reid’s deck, unfortunately, does not feature Jaddi Offshoot 🙁

All these decks and more in “The Many Homes of Jaddi Offshoot”

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