Will Tajic, Legion’s Edge Take Over Modern?

Tajic, Legion's Edge
Will Tajic, Legion’s Edge break into a Humans deck near you?

Tajic, Legion’s Edge provides Humans with Many Tools

Kevin Ambler added Tajic, Legion’s Edge to his Top 8 deck from last week’s Modern Open. Tajic provides many awesome advantages to a Humans deck:

  • Tajic has much of the Mantis Rider to him. Mantis Rider was one of the highest performing cards in Humans before, and this is another three-power hasty attacker
  • Exalted is a little bit of a non-bo with Mentor, but to that Mantis Rider comment, above, Tajic is a sweet follow-up to Noble Hierarch on turn two
  • Further, you can drop Tajic with an Aether Vial mid-combat [with mana open]… And get a sweet block!
  • Most importantly, Tajic’s “Prevent all noncombat damage that would be dealt to other creatures you control” clause is just bananas in a deck with 35 other creatures! You can drop Tajic at instant speed not only for a sweet block, but to “counter” a burn spell. This can shut down cards like Izzet Staticaster or Grim Lavamancer that often lock down Humans. This card is amazing against sweepers. Trade your Tajic for a Slagstorm? Trade Tajic for the rest of your team.
  • “Very impressive advancement by Kevin.”

    “Could become industry-standard.”

Guilds of Ravnica is Poppin’ in Modern!

Tajic might be the most archetype-influencing, but he certainly wasn’t alone in Guilds of Ravnica’s additions to the format. Further highlights:

  • Risk Factor in Jund? Michael loves it, but is not in love with it. Patrick respects Risk Factor’s interaction with Liliana of the Veil. Both our hosts agree that for a deck that is sometimes beatdown, sometimes card advantage… You’re not likely to get the beatdown when you want it, and not likely to get the card advantage when you want it. But it won!
  • Creeping Chill in Dredge! One of the week’s most exciting innovations, Creeping Chill is turning the Dredge deck design on its ear. A man with Shriekhorn in his Dredge deck means serious business.
  • Knight of Autumn in Humans. Will it ever be “just a big guy”? Mike is a little incredulous. Knight of Autumn does what Reclamation Sage did, and the “gain four” mode is just as valuable in certain matchups.
  • Arclight Phoenix: Simply the future of Modern.

Modern. Guilds of Ravnica. What are you waiting for?

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Golgari Runs the Tables

Golgari

We’re just a couple of weeks into the new Standard and there is a clear current king: Golgari.

What makes Golgari so good?

The Standard b-g deck is basically a stack of two-for-ones. Most of them play Llanowar Elves, but believe it or not, some simply don’t!

Many of the Elves-less versions play as many as twelve two and three casting cost Explore creatures, meaning they have a very high likelihood of hitting their early land drops. They may sacrifice Llanowar Evles — one of the only cards consistently dominated by Goblin Chainwhirler — for the security and consistency of drawing all two-for-ones.

Explore two-for-ones like Merfolk Branchwalker are outstanding blockers, even when they trade. The b-g actually wants to put creatures into the graveyard for cards like the Findbroker or Find // Finality.

Basically: This strategy combines consistent early game draws and hitting land drops with a consistent flow of card advantage. In the absence of a blisteringly fast or over-the-top threat deck, that is a heck of a combo for Standard.

Golgari in Context

Standard b-g is an outstanding anti-beatdown deck. Not only do its early game creatures block and trade well, but you can gain access to cards like Wildgrowth Walker.

Not only does Wildgrowth Walker completely dominate cards like Viashino Pyromancer, it is just big enough to contain Knights from History of Benalia and many other small creatures. Of course, a deck with twelve Explore guys is going to make this card look fantastic. Turn two Wildgrowth Walker, turn three Jadelight Ranger?

That is, “give my Walker +2/+2, gain six, draw two cards… and still play a 2/1 creature”? Heck of a combo. Series of combos, even.

Sorry Red Deck: Meet Golgari

So Golgari draws extra cards every turn… Or kills your creature with its creature… Or gains size and life simultaneously… Can other decks compete on card advantage?

What about our darling from last week, Experimental Frenzy?

The problem is that on top of everything else, Golgari can remove almost any kind of permanent!

Vivian Reid can shoot enchantments like Experimental Frenzy and keep kicking. Moreover, Assassin’s Trophy is great at shooting at a big enchantment. On the other hand, Assassin’s Trophy is not good against Golgari generally… All of its guys are two-for-ones! How much card advantage do you want to give the opponent? As flexible as Assassin’s Trophy can be, it’s not at its best against Golgari.

Michael and Patrick give you the lowdown on how to approach this format-defining deck, whether you want to beat it… Or join it.

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Is Experimental Frenzy the New Necropotence?

Experimental Frenzy
Mike thinks Experimental Frenzy is a Necropotence-esque card.

What does he mean by this? To Mike, Experimental Frenzy is going to inform both deck design and in-game play. Like Necropotence, the Frenzy is going to offer a relentless stream of card advantage limited only by how much land you have in play.

But the card — at least when surrounded by a bunch of cheap creatures and burn — is really good at playing many cards per turn + hitting that land drop. That said…

Experimental Frenzy gets stuck on consecutive lands

Sadly, this is a true story.

Part of the long-term challenge in building Experimental Frenzy Red Decks will be how you solve this problem. There will be multiple possible solutions. Here are some ideas:

  • Dismissive Pyromancer – A Human Wizard, this card synergizes with the Wizard’s Lightning you’ve already got. The Pyromancer can shoot at large creatures but also change the top card of your library under Frenzy.
  • Treasure Map – An amazing tool against mid-range and Control decks, Treasure Map is one of the best possible cards to have in play while under Frenzy. It can help you dig to what you need early, then keep your gas going late.
  • Field of Ruin – Mike is currently sideboarding this card as his extra land. Not only does it have text against stuff like Azcanta, the Sunken Ruin; it can change the top card of your library while you are under Frenzy.
  • Risk Factor – a new card from Guilds of Ravnica, Risk Factor can be played from the graveyard while you are under Frenzy, often changing your top card. For next level performance, try discarding Risk Factor to your Risk Factor.

The Best of the Rest:

Boros Angels – Find out about the new home of Lyra Dawnbringer and friends.

G/W Tokens – Mike claims this is the most powerful initial deck in the format.

Blue control (various) – Get ready for a change of pace!

One thing is for sure: Standard is waaaaay different than it was a couple of weeks ago. Check it out:

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